On Friday, February 10 at 10am, Kimon Keramidas and Marion Thain held a conversation on the Pedagogy of DH in response to a lack of pedagogical discourse in current digital humanities conversations. This event was part of a series of workshops during NYCDH Week 2017. Kimon and Marion began the conversation with detailing the structure of their respective DH courses, which emphasized how inherently interdisciplinary DH is, and demonstrated effective pedagogical approaches. Attendees were then encouraged to join in the conversation where the importance of collaboration was explored, approaches to assessment from critical reflective thinking to aesthetic , and best practices for incorporating DH without technical or institutional support were highlighted.
Introduction to Poem Viewer Poem Viewer was developed by a multidisciplinary team of computer scientist, linguist, poets, and literary scholars at the University of Oxford and the University of Utah under the Digging into Data Challenge. It is an in browser tool that supports close reading through multivariate data analysis. Users are able to visualize, interact with, and identify the…
“Digital Accessibility and the Making of a Meta Maker Movement” A Talk by Dr. Joshua Miele hosted by GC Digital Initiatives at The Graduate Center, CUNY on Thursday, October 20, 2016
On Thursday, October 20 at 6:30pm, Dr. Joshua Miele, of the Smith-Kettlewell Eye Research Institute, gave a talk on “Digital Accessibility and the Making of a Meta Maker Movement” at the Graduate Center, CUNY. Dr. Miele was invited by GC Digital Initiatives to discuss the fundamental understanding of accessibility within the maker movement, and the work he and his team has done to provide blind makers the necessary tools and resources they need to help design their own tools in order to engage in the maker movement. Dr. Miele emphasised the significance of collaboration between blind and sighted people, and the inclusion of blind people throughout the design process and in the management and running of an accessible makerspace.